<H1> Selected engagements </H1> |
<H1> Exhibition: city | data | future </H1> |
<H1> Internet enabled lamp </H1> |
<H1> Inner light </H1> |
<H1> Drum interactions </H1> |
<H1> Calling home </H1> |
<H1> Color control </H1> |
<H1> Fabricating 3D forms </H1> |
<H1> Remix Utopia: Eleven propositions on Design and Social Fantasy </H1> |
<H1> Robotics for the people </H1> |
<H1> Listening in </H1> |
<H1> Playing with Fire: Collaborating through Digital Sketching in a Creative Community </H1> |
<H1> N7331227 in permanent exhibition </H1> |
<H1> Autonomous robot </H1> |
<H1> Animism workshop </H1> |
<H1> Empowering academia through modern fabrication practices </H1> |
<H1> Traffic Jam - hackathon </H1> |
<H1> Hackable robot </H1> |
<H1> Failures of exploring social interaction design </H1> |
<H1> Fablab RUC </H1> |
<H1> Designing For Homo Explorens: Open Social Play in Performative Frames. </H1> |
<H1> Anthropomorphism workshop </H1> |
<H1> Outer light </H1> |
<H1> Towards programmatic design research </H1> |
<H1> Aural Fixations </H1> |
<H1> Nordes 2013 </H1> |
<H1> Designing social play through interpersonal touch: An annotated portfolio </H1> |
<H1> In case of emotions </H1> |
<H1> 24 hour hackathon at Medea </H1> |
<H1> Talk at YAIC </H1> |
<H1> Complexity through noise </H1> |
<H1> Touchbox </H1> |
<H1> Artist in residence at instructables </H1> |
<H1> The interactive playgrounds in the news </H1> |
<H1> Touch Interface with Arduino </H1> |
<H1> Hydraphonia </H1> |
<H1> Touchbox: Intriguing touch between strangers. </H1> |
<H1> Mediated Body: Designing for embodied experience </H1> |
<H1> Smoothbooth </H1> |
<H1> Touching a Stranger: Designing for Engaging Experience in Embodied Interaction </H1> |
<H1> Visualizing Medea Co-authorship </H1> |
<H1> Find my twin </H1> |
<H1> Feather dress </H1> |
<H1> Reversed megaphone </H1> |
<H1> Mobile inside out </H1> |
<H1> Mediated Body </H1> |
<H1> Electrolumen </H1> |
<H1> N7331227 </H1> |
<H1> New Danish Art 2008 </H1> |
<H1> Ladies and mens room mixup </H1> |
<H1> Ladies and mens room mix up. A critical design perspective on social norms at a clubbing environment. </H1> |
<H1> Barcode Beats </H1> |
<H1> Explosion village </H1> |
<H1> 8Bit Traffic </H1> |
<H1> The machines are having fun when you are not looking </H1> |
<H1> The barge project </H1> |
<H1> Medusae Nilfisk </H1> |
<H1> Floating clouds </H1> |
<H1> The singing plant </H1> |
<H1> (Danish) Drømmer jeg: Danskernes tanker om informationssamfundet år 2005 </H1> |
<H3> (Designs, talks, exhibitions, installations, publications etc.) </H3> |
<H4> MAO, Ljubljana, Slovenia - Nova Gallery, Zagreb, Croatia, 2015 </H4> |
<H4> Fablab Ruc, 2015 </H4> |
<H4> Experimental, 2015 </H4> |
<H4> Skanderborg Festival, 2015 </H4> |
<H4> Borderland, 2015 </H4> |
<H4> Roskilde Festival, 2015 </H4> |
<H4> Experimental, 2015 </H4> |
<H4> Nordes 2014, 2015 </H4> |
<H4> Roskilde University, 2015 </H4> |
<H4> Experimental, 2015 </H4> |
<H4> MIT Press, Making Futures: Marginal Notes on Innovation, Design, and Democracy, Edited by: Pelle Ehn, Elisabet M. Nilsson and Richard Topgaard, 2014 </H4> |
<H4> Danish Technical Museum, 2014 </H4> |
<H4> The Danish Technical Museum, 2014 </H4> |
<H4> Umea Design School, 2014 </H4> |
<H4> FabLearn, 2014 </H4> |
<H4> Medea, Malmö University, 2014 </H4> |
<H4> Roskilde University, 2014 </H4> |
<H4> Bits and Beers CPH, 2014 </H4> |
<H4> Roskilde University, 2014 </H4> |
<H4> PhD diss., Malmö University, 2014 </H4> |
<H4> RUC Humtek, 2014 </H4> |
<H4> Experimental, 2014 </H4> |
<H4> Designs for Learning, 2013 </H4> |
<H4> Split, Croatia at UrbanIxD konference, 2013 </H4> |
<H4> Nordes 2013, 2013 </H4> |
<H4> Nordes, 2013 </H4> |
<H4> Danish Royal Theatre, 2013 </H4> |
<H4> Medea, Malmö University, 2012 </H4> |
<H4> You are in control, 2012 </H4> |
<H4> Instructables, 2012 </H4> |
<H4> CHI conference 2012, 2012 </H4> |
<H4> Instructables, 2012 </H4> |
<H4> TV2 News, 2012 </H4> |
<H4> Instructables, 2012 </H4> |
<H4> Kongensgade Odense - Permanent installation, 2012 </H4> |
<H4> CHI Conference, 2012 </H4> |
<H4> cie.acm.org, 2012 </H4> |
<H4> Multiple Venues, 2012 </H4> |
<H4> IJDesign Vol 5, No 3, 2011 </H4> |
<H4> Experimental, 2011 </H4> |
<H4> Experiastudio.com, 2011 </H4> |
<H4> Experimental, 2011 </H4> |
<H4> Click Festival Helsingør & Wired Minds Helsingør, 2011 </H4> |
<H4> Experiastudio.com, 2010 </H4> |
<H4> Burning man 2010 & Emerge and see conference 2011, 2010 </H4> |
<H4> Roskilde Festival 2010 & Julefryd Teatret Gruppe 2010, 2010 </H4> |
<H4> Kunsthallen Brandts Odense, 2009 </H4> |
<H4> Kopenhagen art institute, 2008 </H4> |
<H4> Inkonst Malmö, 2008 </H4> |
<H4> Desire and Emotion conference, Hong Kong, 2008 </H4> |
<H4> CPH DOX Festival at Kvickly Copenhagen, 2008 </H4> |
<H4> Roskilde Festival, 2008 </H4> |
<H4> CPHADD at Ørestaden, 2008 </H4> |
<H4> Charlottenborg art Museum, 2008 </H4> |
<H4> Experimental - Teglholmen Sydhavnen Copenhagen, 2007 </H4> |
<H4> Roskilde Festival, 2007 </H4> |
<H4> Halfmachine, 2005 </H4> |
<H4> Roskilde Festival 2004, Halfmachine 2004, MINE - Tingbæk kalkminer 2005, Botanical Garden 2007 & Robots at Play 2008, 2004 </H4> |
<H4> Forskningsministeriet, Edited by: Henrik Palle, 1996 </H4> |
Social
Sociale Data
Pris og faste udgifter gjorde det tidligere urentabelt af have denne semi-offentlige form for kommunikation.
Men udviklingen i sociale netværksteknologier fra 2004-2010 har gjort brede koncepter af deling muligt.